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GameDev Atlantic 2019
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Gogii Lighthouse Studios Inc.
Reframe Games
Ubisoft
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Developers
Subject
Programming
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Thursday
, October 24
3:00pm ADT
The Truth is Out There: Using Game Telemetry Collection & Analysis to Uncover What Your Players are Really Up To
Four Points by Sheraton Halifax
Chris Cooke
3:30pm ADT
Optimizing Mobile Arcade Games with DOTS in Unity
Four Points by Sheraton Halifax
Stephen Brown
4:00pm ADT
Live Ops & Design
Four Points by Sheraton Halifax
Jeff Mundee
4:30pm ADT
Creating immersive Audio Experiences with FMOD and Unity
Four Points by Sheraton Halifax
Adam McLellan
5:00pm ADT
Not Just an Idea Guy
Four Points by Sheraton Halifax
Yves Jean-Baptiste
6:15pm ADT
The Game Builder Essentials
Ohad Broide
7:00pm ADT
Artistic & Experimental Game Design
Four Points by Sheraton Halifax
Rebecca Goodine
7:30pm ADT
The Hero's Journey: Engaging the Power of the Universal Story
Frank Forrestall
8:15pm ADT
Community and the Player’s Evolving Role in Game Development
Four Points by Sheraton Halifax
Rebecca Laporte
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GameDev Atlantic 2019
America/Halifax
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1496 Hollis Street, Halifax, NS, Canada
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Four Points by Sheraton Halifax
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Gogii Lighthouse Studios Inc.
Reframe Games
Ubisoft
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Matt Daye
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Michelle Chedore
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Thursday
, October 24
Venue
Four Points by Sheraton Halifax
Session Type
Break -- No Talks Scheduled
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Special Event
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Company
Gogii Lighthouse Studios Inc.
Reframe Games
Ubisoft
Audience
Developers
Subject
Programming
Popular